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Takeaways from the 2019 Game Developers Conference

We just wrapped up GDC 2019 in San Francisco so TechCrunch’s Lucas Matney and I hosted a public conference call to chat about our takeaways. We focused on cloud gaming and Google’s big Stadia announcement, the Unity and Unreal game engines, and Facebook’s Oculus Rift S. Read the transcript on TechCrunch.

Author Eric Cohen-PeckhamPosted on March 25, 2019May 28, 2020Categories AR/VR, Gaming, Posts, TechCrunch

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